AURA DM/1V1/CTF for Quake3
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Version: 1.04c Final
Date:    November 11, 2003
Site:    http://www.q3nation.com
Contact: aura@q3nation.com

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Au_StartWeapons & Au_banWeapons:
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A binary mask to set which weapons players will spawn with.

1	Machinegun 
2	Shotgun 
4	Grenade Launcher 
8	Rocket Launcher 
16	Lightning Gun 
32	Railgun 
64	Plasmagun 
128	BFG10K

For example, if you wanted players to spawn with a machinegun, shotgun, and railgun, 
you would set au_startWeapons to 35 (1 + 2 + 32).

Au_banWeapons uses the same values as au_startWeapons. 
For example, if you wanted to remove the BFG from every map, you would set au_banWeapons to 128.
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Au_banItems:
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A binary mask to set which items will spawn in map(s).

1	item_armor_shard
2	item_armor_combat
4	item_armor_body
8	item_health_small
16	item_health
32	item_health_large
64	item_health_mega
128	holdable_teleporter
256	holdable_medkit

For example if you wanted to ban item_health and item_armor_combat, you would set au_banItems to 18 (16 + 2)
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Au_banAmmo:
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A binary mask to set which ammo box's will spawn in map(s).

1	ammo_bullets
2	ammo_shells
4	ammo_grenades
8	ammo_rockets
16	ammo_lightning
32	ammo_slugs
64	ammo_cells
128	ammo_bfg

For example if you wanted to ban rockets and slugs, you would set au_banAmmo to 40 (8 + 32)
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Au_banRunes:
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A binary mask to set which runes(powerups) will spawn in map(s).

1	item_haste
2	item_invis
4	item_regen
8	item_quad
16	item_enviro
32	item_flight

For example if you wanted to ban haste and quad, you would set au_banRunes to 9 (1 + 8)
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