AURA DM/1V1/CTF for Quake3
================================
Version: 1.04c Final
Date:    November 11, 2003
Site:    http://www.q3nation.com
Contact: aura@q3nation.com


AURA 1.04c Final - 1.16 info by AphiX :p

This mod uses the unlagged code (version 1.0) by Neil Toronto (Haste).
I basically took the Insta Unlagged 1.0 mod idea and incorporated it into
1.16n quake point release version.  There is basically 4 modes of play, they
are Instagib, Rockets and Rails, Classic BFG, and all weapons stock Q3A.
This AURA mod for 1.16 is very basic but has all the candy like railjumping, fast rail,
unlagged settings for precision rail aiming to make a good ole fun Instagib mod :)

New in 1.04c:
=============
Fixed major ctf spawn flag bug, how embarrassing :P

New in 1.04b:
=============
Added /stats command that list accuracy's of players playing on the server
Can now control all items, weapons, powerups, etc by command flags, look
at help/flags.txt file for more info on how to control these cvars.

No weapon dropping cvar

No Map items Cvar - removes everything from maps!


New in 1.04a:
===============
Another version? WTF, how many can I do!  As long as I keep getting demands :P but I'm
afraid this will for sure be the last version for awhile since Im getting tired of coding
AuRa over and over, I got many other projects I need to get done first nowdays, especially
for 1.32b.

Whats new?
----------
Referee system! Finally :P  Check /help/Ref & Rcon.txt for more info :)

Major heavy anti-cheat code added, even more rock solid than OSP .99n while just in game
mode! not C-game, to use Aura C-game only, set sv_pure to 1, its worth if you worry about
cheaters that much and whine about them :P jk "about whiner part"

New anti-cheat code will say "Name" has been detected by BotCrusher! and message will not go away
in middle of screen until ref or a callvote kick is issued! I did this to embarass the hell out
of the cheaters :P


New in 1.03c:
===============

Holy Shit Sound added!  Just like from1 1.32, when you frag a player that has your flag and
is just inch's away from capping and you shoot him, the holy shit sound is played :) But you
must have this mod in order to play the sound since 1.16n does not by default come with the sound!

Cg_drawAccuracy - now shows total accuracy, not just railgun anymore, this is so much more useful
because now you can spectate any player and get his true actual accuracy (good for catching botters).
Last Cgame reset everytime you spectated a new player or went back to a certain player, not no more :)

New HUD, kinda, almost everything has been sized down drastically because did you ever get the
feeling that quake 3's in game HUD was designed for blind people?  Everything was just too dam
big and now it feels more right.

Hook is back by popular demand :( lol jk, just dont like hook much if ya can't tell :P

Locking teams is now availabe!  But can only be set by the RCON Admin or Callvote system

lockRed - lock red team only
lockBlue - lock blue team only
lockTeams - Lock both teams

/players command upgraded, now 100 percent bug free :) 

New No map rotation Cvar - this is especially nice for die hard Q3CTF people, try it yourself
to see what it does when a map restarts! au_mapRotate "0" means no roatation or reconnecting screen!
  
Known Bugs:
==============
Known at the moment but if you find any, please email me at aura@q3nation.com

======================================================
Contents included in aura.zip should have these files!
======================================================
AuRa "Folder" Inside this folder should be:
logs folder - for storing logs
help folder - contains many useful info and help 
zz-aura-server.pk3 - The heart of the mod, wont work without it!
zz-aura-client.pk3 - optional client side enhancements
stockq3.cfg - all weapons bone stock q3 settings
1v1-rail.cfg - 1vs1 config
ctf-rail.cfg - Ctf config
ffa-rnr.cfg - ffa config
readme.txt - your looking at it! :P

The AURA folder goes directly into the Quake III folder along the side of "baseq3" just like any other mod :)

======================
The .bat Files info:
======================
Leave these outside the AURA folder inside your quake3 folder
and double click one of the bat files to start a dedicated server.  These .bat files
use the configs inside the aura folder for settings, so change the configs to your likings!
If you change the name of a config later, dont worry, simply right click on one of the .bat
files and click edit and change the startup line and save and wah la! :)

aura-mp-stockq3.bat file (for dedicated server startup)
aura-mp-1v1-rail.bat file (for dedicated server startup)
aura-mp-ctf-rail.bat file (for dedicated server startup)
aura-mp-ffa-rnr.bat file (for dedicated server startup)

============
Manual Server start:
============

To start up a DEDICATED server, just type:
----------------------------------------------
quake3.exe +set dedicated 2 +set fs_game AuRa +set com_hunkmegs 64 +exec <cfg-name>.cfg

*Note* if you cant seem to keep the same port at all times add this line into the startup line:
+set net_port 27960 - as were as "27960" may be whatever you want it to be :)

Well I hope you enjoy mod and any questions you have feel free to 
contact me at aura@q3nation.com

AphiX - 2003
www.q3nation.com

AURA Mod coded and compiled using Microsoft's Visual Studio C++.net 2003