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wep-LDA_Gauntlet
by Lee David Ash
e-mail: psyclone72@hotmail.com
website: www.planetquake.com/violationE/
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Polygons:	384
Vertices:	250
LOD:		No
Credit:         id software, D.L.ASH, James O'Connell
		Mark Lewis, Jube, Fubar, Carl Kidwell
		Daniel Schneider, Maus, Nick Kuiper,
		Adrian Kurtin, David Shannon, Seph64.
		Surely many, many other peoples.
Date:           11/06/02

Designer's note:-
		Looks pretty menacing, doesn't it?
		Of course it does, you say "Ouch! I
		wouldn't want to accidently sit on
		that!" so my job was successful, and 
		at 390 triangles, it won't be avoided 		
		due to FPS drops. However, like my 
		BFG10k, I was too lazy to worry about 
		LOD. This was mainly due to the fact
		that I couldn't have really shaved
		off too much from both models, and I
		couldn't be bothered. If it causes so
		much strife you probably need an
		upgrade, I know I certainly do. Okay,
		that was rude, but pfffft all at you!
		Downside about this model is that its 		
		flash MD3 is pretty detailed, using a
		few different shaders there. I was
		going to put some blood on the saw
		and also on the blades, but got too
		fed up. Would look really cool but I
		just cannot be arsed, so there goes.